local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.MainID = 309
L0_1.ActorAlias = "309"
L1_1 = {}
L1_1.q30901 = 30901
L1_1.q30903 = 30903
L1_1.q30904 = 30904
L0_1.SubIDs = L1_1
L1_1 = {}
L1_1.Paimon = "Paimon"
L1_1.PaimonScript = "Actor/Quest/Q352/Paimon"
L1_1.PaimonID = 1005
L0_1.PaimonData = L1_1
L1_1 = {}
L2_1 = CutsceneType
L2_1 = L2_1.TIME_LINE_PREFAB
L1_1.type = L2_1
L1_1.canSkip = true
L1_1.castListPath = "Cs_CastList_Paimon"
L1_1.resPath = "ART/Cutscene/Cs_MDAQ000_ChangeWeather_Convert"
L2_1 = CutsceneInitPosType
L2_1 = L2_1.FREE
L1_1.startPosType = L2_1
L2_1 = {}
L3_1 = 0
L4_1 = 0
L5_1 = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.startOffset = L2_1
L1_1.fadeInDuration = 2.0
L0_1.CutsceneData = L1_1
return L0_1
